BF6: Battle Royal Directional Armor Hits

Showcasing my work on the directional armor hit markers and armor break for our Gauntlet and Battle Royal modes. I worked on visual camera grime, damage hit marks and the tech behind it, based on directional damage and screen zones. With a strong focus of keeping all visuals to the edge and keeping the middle and top of the screen clean for gameplay. It was a fun challenge that went through many iterations.

Getting shot until armor break from the right.

Getting shot until armor break from the front and left.

Getting shot until armor break from the front.